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AI Insights · Timothy · January 2023

Top Down Games Performance in Oceania - Q4 2022

Discover the performance of the top 5 top-down games on a unified platform in Oceania during Q4 2022, including weekly trends in downloads, revenue, and active users.

Top Down Games Performance in Oceania - Q4 2022

In Q4 2022, the top 5 top-down games on a unified platform in Oceania exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:

Bingo Blitz™ - BINGO Games saw a varied performance throughout the quarter. Weekly revenue fluctuated, peaking at approximately $233K in the first week of October and ending the quarter at around $211K. Downloads consistently increased, starting from 1.6K in late September and reaching a high of 2.3K by the end of December. Active users followed a steady upward trajectory, rising from 15K to over 16K by the quarter's end.

Candy Crush Soda Saga also showed dynamic trends. Revenue saw a significant rise, starting at $137K in late September, dipping in November, and then peaking at $153K in the last week of December. Downloads peaked early at 7.8K in the first week of October but saw a decline, ending the quarter at 4.7K. Active users remained relatively stable, fluctuating between 53K and 63K.

X-HERO experienced notable changes. Weekly revenue saw highs and lows, with a peak of $138K in late October and a dip to $41K in early October, ending December at around $108K. Downloads started strong at 82K in late September, then dropped significantly, stabilizing around 4.6K by the end of December. Active users saw a decline from 174K to about 108K over the quarter.

Solitaire Grand Harvest had a consistent performance with a gradual increase in revenue, peaking at $102K in the final week of December. Downloads and active users showed steady trends, with downloads fluctuating between 1.8K and 3.4K, and active users maintaining around 19K to 21K throughout the quarter.

Lastly, Mobile Legends: Bang Bang demonstrated steady growth. Revenue saw a peak of $120K in early November and ended the year at around $101K. Downloads remained stable, fluctuating between 2.1K and 3.4K. Active users grew consistently from 36K to nearly 40K by the end of December.

These insights illustrate diverse trends in the top-down gaming category in Oceania for Q4 2022. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023